From Prometheus to Grand Theft Auto, we’re taking a look at how artists and scientists are mining the limits of both human intelligence and machine learning to break down boundaries in art-making and open up new territory in the age of multiple intelligences. What gets revealed as our lives become more symbiotic with AI systems, both consciously and unwillingly?McArthur Fellow Annie Dorsen uses natural language processing to complete ancient unfinished Aeschylus play; hacker-artist Grayson Earle breaks into the popular video game Grand Theft Auto V to reveal biases in our social system in Absurd Intellgence; and Tom Griffiths explores parallels between human minds and computer systems. They all come together to find the limit that sets us free.